Sunday, March 27, 2011

Final Renders - Initial Iterations

My initial sets of iterations evolved from the use of a flow graph that formed a spiral; from this I added four extra spirals that all had different XY values attached to a curves joined by an edge surface, consequently forming a shape characteristic of a hurricane. As I reduced the range it formed a more elegant shape. Joining the edge surface directly from the points created a much more mechanical form, reminiscent of the sectional lines in a nautilus shell.

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